We’re making full use of the PS4™ and the unique features of PlayStation®4 Pro to deliver an experience unlike any other on the console, with features tailored to the DUALSHOCK®4, whether you’re down on the surface of a planet or cruising around a stellar system, connected with your friends or meeting strangers out in the black of space.
We’re looking forward to telling you more about how we’re supporting PS4™ in the coming months, before we launch in Q2 2017. Here is a summary of the most frequently asked questions with our answers below:
When will Elite Dangerous be released on PS4™?
We plan to launch in Q2 2017.
What will Elite Dangerous on PS4™ come with?
The PS4™ version of Elite Dangerous will be the complete experience. Including Elite Dangerous and the Elite Dangerous: Horizons Season Pass.
How much will Elite Dangerous on PS4™ cost?
Just £39.99 digitally on PlayStation™Network, Q2 2017.
Will Elite Dangerous for PS4™ work on PS4™Pro?
Yes, we plan on supporting the PS4™Pro with Elite Dangerous.
Will Elite Dangerous support PlayStation®VR?
Elite Dangerous is a flagship VR game on PC so of course VR is important to us. It’s definitely something we’re looking into, but we have nothing to announce for launch.
Will you de-couple Elite Dangerous and Elite Dangerous: Horizons?
This will not be the case at launch. We want to offer the complete Elite Dangerous experience to PlayStation®4 players.
Will you make a physical disc version?
We have nothing to announce right now. Elite Dangerous is a living game and has always been digital-first.
Will PlayStation®, PC and Xbox One players ever share the same physical space and compete against one another?
That’s a desirable feature and something we’d love to do, but we have nothing to announce right now.
Will this require PlayStation®Plus membership to play?
Solo Play will not require PlayStation®Plus. Anything that requires direct multi-player interaction, such as Open Play, CQC, Private Groups will require PlayStation®Plus.
Will remote play be available for PlayStation®Vita?
Yes, we plan on supporting remote play via PlayStation®Vita with more details on this closer to release.
Can I transfer my CMDR save to the PS4™ from my PC, Mac or Xbox?
We understand this is a desired request but we have nothing to announce at this time.
Can I share my commander between platforms?
This will not be possible. Similar to our Xbox One release, we are unable to support access to a single CMDR save across multiple platforms.
Can I move my game license over to the PS4™?
This will not be possible. PlayStation®4 will be a new purchase on a new platform.
Will I be able to use my PC peripherals (Mouse, Keyboard, controller, etc)?
Players will be able to use a USB keyboard for text input. We have no other information regarding direct controller input.
As a Kickstarter backer, do I get anything from the PS4™ release?
A PlayStation®4 version was not part of the Kickstarter for Elite Dangerous and will not be included as part of any historical pledge.
Will full 4K be supported for Elite Dangerous on the PS4™Pro?
Elite Dangerous will feature enhanced performance on PS4™Pro. We’ll have more to information about this closer to release.
How will store currency work on the PS4™?
Players will be able to purchase Frontier Points from the PlayStation®Store. These points can then be used to purchase Ship items, such as Paint Jobs, Ship Kits and Bobbleheads from the Frontier Store via an in-game link.
Can I buy/transfer my paint jobs, laser colours etc to the PS4™?
This will not be possible. All cosmetic items intended for use on PS4™ must be purchased on PS4™.
Will there be a discount for buying on PS4™ if I own another copy?
There is no discount promotion planned at this time.
Will there be Joystick support for PS4™?
So far we have confirmed that Thrustmaster will be supported for Elite Dangerous on PS4™. Please keep an eye on our social media channels and forums for further information after release.
Will the DUALSHOCK®4 touch pad button be utilised at all?
Elite Dangerous supports the DUALSHOCK®4 controller in the following ways:
Please wait... it will take a second!