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Thememaker's Toolkit FAQ

Updated: Thursday 22nd November 2018

What is the Thememaker's Toolkit?

The Thememaker's Toolkit allows you to convert your 3D model creations into Planet Coaster scenery items. These can be later imported into your Planet Coaster theme parks, or used as building blocks to make even more amazing piece-by-piece creations. As a final step, you can also share them with the community for everyone to enjoy via the Steam workshop.

How does the toolkit work?

After creating your 3D model, you upload your .fbx file and its required textures to the Thememaker's Toolkit website. There, you can set in-game properties like item name, theme, scenery type, flexicolour choice(s) and more. The Toolkit will check for errors and automatically compile a file with your model and textures for the game. the file The file then goes into C:\Users\[username]\Documents\Frontier Developments\Planet Coaster\TMT and your item will appear in the game, after which you can share it on the Steam Workshop for other players to enjoy. The website also keeps a short history of the items you have uploaded, in case you want to go back to and look for their earlier versions.

What control do I have over my items?

You can set the item name, description, scenery category, theme, scenery type, in-game price, in-game running cost, flexicolour choice, placement sound type and sound size when uploading your item on the Thememaker's Toolkit website.

How can I share my items?

Once you are happy with your work, you can upload the model to the Steam Workshop via the in-game functionality. You take a screenshot of the model, exactly like what you do for blueprints, and it becomes available for download on Steam Workshop.

Can I use the toolkit if I don't make 3D models?

You'll need to have a 3D modelling program installed in order to use the Thememaker's Toolkit. However, for players who are not able to use the Toolkit but are excited to try out new content, any new scenery items created via the Thememaker's Toolkit can be shared via the Planet Coaster Steam Workshop.

What 3D models can I upload?

You must upload a .fbx file with the textures for the file as .png. When the feature launches, we will be supporting the following packages:
  • Autodesk® Maya
  • Autodesk® 3ds Max
  • Blender 2.79

Will there be a tutorial?

You can find our full user guide on the Thememaker's Toolkit website

Is there a limit to how many pieces I can submit?

There is a limit to how many individual items you can keep on the website available for download after their successful submission. However, you can always remove some of them to make more room for new ideas.

What scenery items can I add?

You can create static and animated scenery items.

Can I create moving pieces like animatronics?

Yes you can. If your .fbx file contains keyframes, it will be animated and therefore triggerable.

Can I create my own rides?

Due to the complicated and technical nature of rides, the Thememaker's Toolkit does not support making rides or coasters. However, there's nothing stopping you from making creative use of the scenery, like animatronic cars or even more intricate ride skins!

What are the limitations of models we can create?

Please refer to the user guide for further information.

Does it support new particle and special effect options?

There are currently no plans to support new particle and special effect options.

Will new lighting creations be supported?

There are currently no plans for new lighting creations to be supported.

How long does it take for me to import my model?

Once your files have been submitted, it will be added to a build queue and can take anywhere between 10 to 30 minutes to build.

Do I have to pay to use this feature?

Both the Thememaker's Toolkit website and the update to Planet Coaster supporting it are free.

Will there be more themed packs like Vintage?

We currently have nothing to announce regarding future content packs in Planet Coaster. Please keep your eyes peeled on our forums, social channels, and newsletter for the latest information about the game.

Who will have ownership of the creation?

This is covered in our Terms of Service available on the Thememaker's Toolkit website

Will creations from other intellectual properties be allowed?

This is covered in our Terms of Service on the Thememaker's Toolkit website,  as well as the already-in-place Terms of Service of the Steam Workshop which will apply.



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